Trim operation should prevent a negative value for duration

Steps to reproduce

The admin player seems to take substantiallly longer to load then then the engage player. If the player doesn't completely load and the user hits continue, sometimes the end time is not captured. This results in an error. see log http://pastebin.com/2RJHDxze

It's very easy to reproduce, but I doubt users will quickly set the time prior to the player fully loading. Ideally we should disable the keys until the player has the information it needs.

Why is the performance slower on the admin player?

Status

Assignee

Markus Ketterl

Reporter

A

Severity

Data Loss/Corruption

Tags (folksonomy)

None

Components

Fix versions

Affects versions

1.1

Priority

Major
Configure